Hellcaster Devlog #1: Beginning work on the "Dead Mall" level


After the initial "otherworld" type level from the demo, I've decided to work on the level that comes directly after: The dead mall that was turned into a public goods dispensary.


The level is thick in atmosphere and shrouded in fog, possibly due to Raven's inability to control their accursed powers...




Since recording the youtube video above, I've expanded this level some more. Here are some highlights:





Even added the next saveroom!

One additional change:


Made progress on improving the inventory menu a bit, both aesthetically as seen, and functionally with a scroll container (so now it *should* scroll if you're inventory gets a lot of items, though this has yet to be tested

Get Hellcaster: Raven's Awakening

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