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Netmare (Prototype)

Netmare (Prototype)

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Devlog

  • Netmare prototype V 0.1.0
    January 31, 2026 by Ian/Iana Spencer
    A lot of changes here fixed annoying footsteps audio bug. Footsteps should no longer sound when you're in the air jumping while standing (as opposed to crouching) now causes you to move faster overall... Continue reading
  • Netmare prototype V 0.0.8
    January 31, 2026 by Ian/Iana Spencer
    A couple changes including: Jumping and gravity has been retweaked New graphical changes (mainly red fog. Spooky!) UI theming (still a WIP)... Continue reading
  • Netmare prototype-V.0.0.6
    January 30, 2026 by Ian/Iana Spencer
    A small fix: I forgot to turn off the "debug" on the pathfinding lol Red lines on the floor showing the exact path the enemy will take will no longer appear... Continue reading
  • Netmare prototype-V.0.0.5
    January 30, 2026 by Ian/Iana Spencer
    Has more content now, the level is now larger, more interesting and more complex, with multiple ways to tackle the objective... Continue reading
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Updated 5 days ago