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MIXTAPE DELINQUENTS: A Bootleg Roleplaying Game (OPEN ALPHA)
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Devlog
MTD Alpha-4.35
May 03, 2025
by
Ian/Iana Spencer
1
Added: Two new guns! The gattling rifle and a silenced rifle. You can find one hidden in the first level and another in the second level a cool new "PROFESSIONALATTACKENBY" startup screen!...
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MTD Alpha 4.2: Hacking, "Level 2" is now "beatable"
April 24, 2025
by
Ian/Iana Spencer
Alpha 4.2 of mixtape delinquents adds a riddle-based hacking mini game, allowing you to snoop through e-mails for useful information The second level (of the alpha) is now beatable! Not "finished" min...
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MTD Alpha-4.0: Better dialogue , Less stupid AI, Polished stealth
April 22, 2025
by
Ian/Iana Spencer
4.0 is out now! This one's a pretty big one! Some big design fixes and a revamped dialogue system the biggest changes/fixes: -dialogue system has been revamped to focus more or narrative... well, dial...
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MTD Alpha 3.5: Better leaning and "level 2" progress
April 16, 2025
by
Ian/Iana Spencer
In this update, I improved leaning, allowing the player to lean faster and further, and encouraging them to lean around corners in combat I also made quite a bit of progress in the second level, it is...
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MTD Alpha 3.0: AI is now 85% LESS f**ked up!
April 15, 2025
by
Ian/Iana Spencer
I unfucked the pathfinding for the most part, in ver 3.0...
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MTD Alpha 2.8 - Better AI and Dialogue Revamp
April 15, 2025
by
Ian/Iana Spencer
changes: NPCs can now tell the difference between the sounds they make and the sounds the opposing faction makes Mixtape Delinquent (punk) NPCs have much more complex behavior now, and are generally m...
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MTD Alpha-2.5: Huge visual overhauls and a better HUD
April 14, 2025
by
Ian/Iana Spencer
1
Version 2.5 is out yall! featuring a huge, neon-drenched visual overhaul to the city, a more advanced and informative UI, and some bug fixes! the second level, while still a total WIP, is a bit more f...
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MTD Alpha-2.0: Fleshing out the world and preparing for the future
April 14, 2025
by
Ian/Iana Spencer
1
MTD Version Alpha-2.0 is out now! The world is more fleshed out, collision issues have been fixed, more bugfixes, and an empty second level that'll be finished soon, hopefully! I'll probably wait till...
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MTD Alpha V.175: Throwing things, skippable intro, and exploding plants don't crash your game anymore
April 12, 2025
by
Ian/Iana Spencer
1
I'll be posting a full video devlog later, but I just wanted to let everyone know! Some changes include: You can throw carryable objects (which interacts with the other systems in interest, emergent w...
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MTD IS NOW IN OPEN ALPHA
April 11, 2025
by
Ian/Iana Spencer
The new imsim version MIXTAPE DELINQUENTS now as an open alpha demo you can try!...
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